Showing posts with label Drag and drop. Show all posts
Showing posts with label Drag and drop. Show all posts

Apr 24, 2013

Asp control Drag and Drop Gridview to Store DB Position



Asp control Grid view Drag And Drop And Save the Position:

Add Js File in your Application:

1.tabledndDemo.js

 
if(document.getElementById('txtGridNames')!=null) {
    debugger;
    var GridNames = document.getElementById('txtGridNames').value;
   
    var GridObj = GridNames.split('|'); 
    
    for (var i=0; i < GridObj.length; i++) 
    {
        var GObj = document.getElementById(GridObj[i])        
        var tableDrop = new TableDnD();
 
    tableDrop.findDropTargetRow = function(y) {
    var rows = this.table.tBodies[0].rows;    
         var debugStr = "y is "+y+"<br>";
    for (var i=1; i<rows.length; i++) {
        var row = rows[i];
        var rowY    = this.getPosition(row).y;
        var rowHeight = parseInt(row.offsetHeight)/2;
                 if (row.offsetHeight == 0) {
                          rowY = this.getPosition(row.firstChild).y;
                          rowHeight = parseInt(row.firstChild.offsetHeight)/2;
                 }                
                 debugStr += "row["+i+"] between "+(rowY-rowHeight)+' and '+(rowY+rowHeight)+"<br>";
        // Because we always have to insert before, we need to offset the height a bit
        if ((y > rowY - rowHeight) && (y < (rowY + rowHeight))) {
            // that's the row we're over
                          //document.getElementById('debug').innerHTML = debugStr+"found row";             
            return row;
        }
    }   
         //document.getElementById('debug').innerHTML = debugStr+"no matching row";
    return null;
}
// Redefine the onDrop so that we can display something
    tableDrop.onDrop = function(table, row)
    {
        var rows = this.table.tBodies[0].rows;              
             var debugStr = "rows now: ";
        for (var i=1; i<rows.length; i++) {
                 debugStr += rows[i].id+" ";
             }    
             //document.getElementById('debug').innerHTML = 'row['+row.id+'] dropped<br>'+debugStr;
             
             //Rearranging the SNO in Grid
             var rows_no = this.table.tBodies[0].rows;  
             
             for (var j=1; j<rows_no.length; j++)
             {
             
            var rowtr = rows_no[j];
            if (rowtr.cells[1])
            {
            rowtr.cells[1].innerHTML=j;
            if (table.id == "MainContent_gv_subordiantes")
            {
               if(j%2==0)
                   rowtr.style.backgroundColor = "#c7e6fc";
               else
                   rowtr.style.backgroundColor = "#FFFFFF";
            }
            else
            {
                if(j%2==0)
                    rowtr.style.backgroundColor="#FFFFFF";
                else
                    rowtr.style.backgroundColor = "#c7e6fc";
            }  
            }  
        }
     
         
     }
    tableDrop.init(GObj);
 }    
}
 
2.tablednd.js

// ===================================================================
// Author: Denis Howlett <feedback@isocra.com>
// WWW: http://www.isocra.com/
//
// NOTICE: You may use this code for any purpose, commercial or
// private, without any further permission from the author. You may
// remove this notice from your final code if you wish, however we
// would appreciate it if at least the web site address is kept.
//
// You may *NOT* re-distribute this code in any way except through its
// use. That means, you can include it in your product, or your web
// site, or any other form where the code is actually being used. You
// may not put the plain javascript up on your site for download or
// include it in your javascript libraries for download.
// If you wish to share this code with others, please just point them
// to the URL instead.
//
// Please DO NOT link directly to this .js files from your site. Copy
// the files to your server and use them there. Thank you.
// ===================================================================
 
/** Keep hold of the current table being dragged */
var currenttable = null;
 
/** Capture the onmousemove so that we can see if a row from the current
 *  table if any is being dragged.
 * @param ev the event (for Firefox and Safari, otherwise we use window.event for IE)
 */
document.onmousemove = function (ev) {
    
    if (currenttable && currenttable.dragObject) {
        ev = ev || window.event;
        var mousePos = currenttable.mouseCoords(ev);
        var y = mousePos.y - currenttable.mouseOffset.y;
        if (y != currenttable.oldY) {
            // work out if we're going up or down...
            var movingDown = y > currenttable.oldY;
            // update the old value
            currenttable.oldY = y;
            // update the style to show we're dragging
            //currenttable.dragObject.style.backgroundColor = 'transparent';
            // If we're over a row then move the dragged row to there so that the user sees the
            // effect dynamically
            var currentRow = currenttable.findDropTargetRow(y);
            if (currentRow) {
                if (movingDown && currenttable.dragObject != currentRow) {
                    currenttable.dragObject.parentNode.insertBefore(currenttable.dragObject, currentRow.nextSibling);
                } else if (!movingDown && currenttable.dragObject != currentRow) {
                    currenttable.dragObject.parentNode.insertBefore(currenttable.dragObject, currentRow);
                }
            }
        }
 
        return false;
    }
}
 
// Similarly for the mouseup
document.onmouseup   = function(ev){
    if (currenttable && currenttable.dragObject) {
        var droppedRow = currenttable.dragObject;
        // If we have a dragObject, then we need to release it,
        // The row will already have been moved to the right place so we just reset stuff
        //droppedRow.style.backgroundColor = 'transparent';
        currenttable.dragObject   = null;
        // And then call the onDrop method in case anyone wants to do any post processing
        currenttable.onDrop(currenttable.table, droppedRow);
        currenttable = null; // let go of the table too
    }
}
 
 
/** get the source element from an event in a way that works for IE and Firefox and Safari
 * @param evt the source event for Firefox (but not IE--IE uses window.event) */
function getEventSource(evt) {
    if (window.event) {
        evt = window.event; // For IE
        return evt.srcElement;
    } else {
        return evt.target; // For Firefox
    }
}
 
/**
 * Encapsulate table Drag and Drop in a class. We'll have this as a Singleton
 * so we don't get scoping problems.
 */
function TableDnD() {
    /** Keep hold of the current drag object if any */
    this.dragObject = null;
    /** The current mouse offset */
    this.mouseOffset = null;
    /** The current table */
    this.table = null;
    /** Remember the old value of Y so that we don't do too much processing */
    this.oldY = 0;
 
    /** Initialise the drag and drop by capturing mouse move events */
    this.init = function(table) 
    {    
        this.table = table;
        if(table)
        {
        var rows = table.tBodies[0].rows; //getElementsByTagName("tr")        
        for (var i=1; i<rows.length; i++) 
        {
            //Pager row chkd here & background image not applied
            if(rows[i].cells.length!="1"){
            //To set Drag image for the dragging the rows   
             rows[i].cells[0].style.backgroundImage='url(../images/ReOrder.png)';
             rows[i].cells[0].style.backgroundRepeat="no-repeat";
             rows[i].cells[0].style.backgroundPosition="center";
            //End
           }
                          // John Tarr: added to ignore rows that I've added the NoDnD attribute to (Category and Header rows)
                          var nodrag = rows[i].getAttribute("NoDrag")
                          if (nodrag == null || nodrag == "undefined")
                          { //There is no NoDnD attribute on rows I want to drag
                                   this.makeDraggable(rows[i]);
                          }
         }            
       }
    }
 
    /** This function is called when you drop a row, so redefine it in your code
        to do whatever you want, for example use Ajax to update the server */
    this.onDrop = function(table, droppedRow) {
        // Do nothing for now       
    }
 
         /** Get the position of an element by going up the DOM tree and adding up all the offsets */
    this.getPosition = function(e){
        var left = 0;
        var top  = 0;
                 /** Safari fix -- thanks to Luis Chato for this! */
                 if (e.offsetHeight == 0) {
                          /** Safari 2 doesn't correctly grab the offsetTop of a table row
                              this is detailed here:
                              http://jacob.peargrove.com/blog/2006/technical/table-row-offsettop-bug-in-safari/
                              the solution is likewise noted there, grab the offset of a table cell in the row - the firstChild.
                              note that firefox will return a text node as a first child, so designing a more thorough
                              solution may need to take that into account, for now this seems to work in firefox, safari, ie */
                          e = e.firstChild; // a table cell
                 }
 
        while (e.offsetParent){
            left += e.offsetLeft;
            top  += e.offsetTop;
            e     = e.offsetParent;
        }
 
        left += e.offsetLeft;
        top  += e.offsetTop;
 
        return {x:left, y:top};
    }
 
         /** Get the mouse coordinates from the event (allowing for browser differences) */
    this.mouseCoords = function(ev){
        if(ev.pageX || ev.pageY){
            return {x:ev.pageX, y:ev.pageY};
        }
        return {
            x:ev.clientX + document.body.scrollLeft - document.body.clientLeft,
            y:ev.clientY + document.body.scrollTop  - document.body.clientTop
        };
    }
 
         /** Given a target element and a mouse event, get the mouse offset from that element.
                 To do this we need the element's position and the mouse position */
    this.getMouseOffset = function(target, ev){
        ev = ev || window.event;
 
        var docPos    = this.getPosition(target);
        var mousePos  = this.mouseCoords(ev);
        return {x:mousePos.x - docPos.x, y:mousePos.y - docPos.y};
    }
 
         /** Take an item and add an onmousedown method so that we can make it draggable */
    this.makeDraggable = function(item) {
        if(!item) return;
        var self = this; // Keep the context of the TableDnd inside the function
        item.onmousedown = function(ev) {
            // Need to check to see if we are an input or not, if we are an input, then
            // return true to allow normal processing
            var target = getEventSource(ev);
            if (target.tagName == 'INPUT' || target.tagName == 'SELECT') return true;
            currenttable = self;
            self.dragObject  = this;
            self.mouseOffset = self.getMouseOffset(this, ev);
            return false;
        }        
        item.style.cursor = "pointer";
    }
 
    /** We're only worried about the y position really, because we can only move rows up and down */
    this.findDropTargetRow = function(y) {
        var rows = this.table.tBodies[0].rows;        
                 for (var i=0; i<rows.length; i++) {
                          var row = rows[i];
                          // John Tarr added to ignore rows that I've added the NoDnD attribute to (Header rows)
                          var nodrop = row.getAttribute("NoDrop");
                          if (nodrop == null || nodrop == "undefined") {  //There is no NoDnD attribute on rows I want to drag
                                   var rowY    = this.getPosition(row).y;
                                   var rowHeight = parseInt(row.offsetHeight)/2;
                                   if (row.offsetHeight == 0) {
                                            rowY = this.getPosition(row.firstChild).y;
                                            rowHeight = parseInt(row.firstChild.offsetHeight)/2;
                                   }
                                   // Because we always have to insert before, we need to offset the height a bit
                                   if ((y > rowY - rowHeight) && (y < (rowY + rowHeight))) {
                                            // that's the row we're over
                                            return row;
                                   }
                          }
                 }
                 return null;
         }
}



Grid View control:
<input type="hidden" id="txtGridNames" value="MainContent_DG|MainContent_gv_subordiantes|" />
       <script type="text/javascript" language="javascript" src="Scripts/tablednd.js"></script>
                                                                                                         <asp:GridView ID="gv_subordiantes" SkinID="newskin_GridDoc" Width="80%" CssClass="hand" style="border:1px solid #B8CFE1;overflow:hidden;" EmptyDataText="No Records Found" runat="server" AllowSorting="True" AllowPaging="false" AutoGenerateColumns="False"  >
                                                                                                                    <AlternatingRowStyle BackColor="#c7e6fc" /> <RowStyle BackColor="White" HorizontalAlign="Left" /> <HeaderStyle HorizontalAlign="Left"   CssClass="GridHeaderLayoutview"/>
                                                                                                                      <Columns>
 <asp:TemplateField ItemStyle-CssClass="hand" HeaderText="Drag" HeaderStyle-Width="1%"><ItemStyle /><ItemTemplate></ItemTemplate></asp:TemplateField>
                                                          <asp:BoundField DataField="Employeeid" />
                                                          <asp:BoundField DataField="Lastname" />
                                                          <asp:BoundField DataField="Firstname" />
                                                          </Columns>
                                                          </asp:GridView>
                                                           <script type="text/javascript" language="javascript" src="Scripts/tabledndDemo.js"></script>

JavaScript: Save the Rearrange Value.
  function Save_sub() {
                   var Gv_sub = document.getElementById('gv_subordiantes');
                   this.table = Gv_sub; var row_no = Gv_sub.tBodies[0].rows;
                   var _value = ""; var id = "";
                   for (var j = 1; j < row_no.length; j++) {
                            var rowtr = row_no[j];
                            if (rowtr.cells[0].childNodes[0].value == "") {
                                     id = rowtr.cells[2].childNodes[0].value;
                            } else {
                                     id = rowtr.cells[0].childNodes[0].value;
                            }
                            document.getElementById('<%=hidPosition.ClientID%>').value += id + "|" + rowtr.cells[1].innerHTML + ",";
                            _value += id + "|" + rowtr.cells[1].innerHTML + ",";
                   }
                   __doPostBack('SubMenu', 'EmpSave');
           }



server Side Coding:

if (Request.Form["__EventArgument"].ToString() == "EmpSave")
                        {
 Save_emp();

}

private void   Save_emp()
    {
       // int _splitval = Convert.ToInt32(Hdn_imgdelid.Value);
        string StrSql1 = "";
        if (hidPosition1.Value != "" && hidPosition1.Value != null)
        {           
                string StrSql = "";
                string[] _Split = hidPosition1.Value.Split(',');
                for (int i = 0; i < _Split.Length - 1; i++)
                {
                    string[] _position = _Split[i].ToString().Split('|');
                    StrSql += " update Performance_LegoMetrics set position='" + _position[1] + "' where LegoMetricsId='" + _position[0] + "' ";
                    // StrSql += " update performance_pulledmetrics set position='" + _position[1] + "' where LegoMetricsId='" + _position[0] + "' ";
 
                }
}
}
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